Tile Drawer
Draw using tileset.
Node Data | |
|---|---|
Display name | |
Tile Drawer | |
Internal name | |
Node_Tile_Drawer | |
Inheritances | |
| Node_Processor | |
| Node_Tile_Drawer | |
Inputs | |
Node_Tile_Drawer | |
seed |
|
ivec2 |
Map Size |
tileset |
|
bool |
Animated |
float |
Animation Speed |
float |
Animation Offset |
Outputs | |
Node_Tile_Drawer | |
tileset |
Tileset |
surface |
Tilemap |
surface |
Rendered |
struct |
Tile Data |
Related Links
- Base Code: /scripts/node_tile_drawer/node_tile_drawer.gml
- Shader [sh_draw_tile_apply]: /shaders/sh_draw_tile_apply/sh_draw_tile_apply.fsh
- Shader [sh_sample]: /shaders/sh_sample/sh_sample.fsh
- Shader [sh_draw_tile_map]: /shaders/sh_draw_tile_map/sh_draw_tile_map.fsh